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Glad you liked it! :)
I guess an easy way to do that would add an event with empty sprites with a move route to go from point A to point B and stop there. Then setup your config to follow that event.

Can you try something like that?
You can have the event set to start parallel and after getting to its destination set a self switch and go to a new empty page. This way it will stay put and the camera won't move anymore.

It took a little tweaking of the event's speed but it works, thank you!