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Hey! Thanks for your feedback!

I completely missed the point.. LOL..

There's really nothing to defend, well actually, there was.. in my initial brainstorming session.

Have been working hard to make the animations and get the turret to work, worked so hard that I completely forgot about what I was doing.. hahaha

I happen to just make an update: https://alex-krens.itch.io/origin/devlog/189593/3rd-ability-replaced-with-heal

I replaced that confusing mechanic, instead of "absorbing and taking damage" from those slimes, they'll just drop the good stuff when they die :P

And yes, I plan to continue working on it, goal = make it fun enough to jump in and out anytime, and find something rewarding for the players to make them watch ads voluntarily and see how that goes.

"combat feels a bit repetitive" I agree, I plan to add more enemies, and perhaps more weapons/skills, but I think after a while, it will get repetitive again, will need to think something up, perhaps turn it into story mode or sth..

right now, the direction this is headed towards, is a bullet hell type of game.. :P

Again, thanks for playing it and giving your feedback :D