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Okap ,I'll explain, no prob!

It's arrows to move + shift if you want to run. Z or space to interact with stuff and X to cancel or go to the menu.

In the case of the mouse I think you autorun when you move if I remember correctly, what you do is touch the place you want to go to with the left click (you can also left click to interact with stuff, the thing is that the game is better adapted to the other controls so it might, in some cases, be a bit junky or strange). With the right click you can go to the menu or cancel stuff. 

And I think that's it. I might be forgeting something tho haha 

Oh, the run thing, you have to start running after the chase music and the save screen. 

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I managed to finish the demo :D Thank you for your help! :3 Sorry about that, haha. It's just when I play games, they either tend to be VNs (which usually only require clicking), or, RPGs on consoles where I'm using a gamepad. It's been a looooong time since I've played games on a laptop that require me to use buttons, haha. Don't worry, I've been having that sort of problem all day with various games cos I'm just so ridiculously outta practice with playing stuff using a keyboard >.<" embarrassing! Haha.

So yeah, really appreciate you taking the time to help me out :3 

I love the art in this, especially the little sprite for Notte! I was a happy bunny when I got to play as Notte and use transforming powers, haha. When I get to pick character classes in games, I always go for magic characters, preferably ones who can summon creatures, tame/befriend animals, or transform :D The music was nice too! Oh, and that sunflower was the rudest sunflower I have ever encountered x3 hehe. It'll be interesting to see how the full version turns out when it's finished :3 Good luck with the project!

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We're so glad you managed to finish the demo! and thanks, good luck with your project too <3