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How did you do the 2D shadows? I am assuming you used Unity.

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Yes, I used Unity and their Universal Render Pipeline. This way I could use the 2D render which has 2D lights. In their, I could a script to my world called a shadow caster, which allows you to see shadows of objects based on light hitting them, giving me the cool boxy shadows in the world. Hope this helps!

Yes, this was really helpful :D Thanks a lot!