Great feedback, Taberu. I completely agree about the main mechanics. I spent wayy too much time trying to get the narrative mechanics in and ended up running out of time for the more "gameplay" aspects. I had a bunch of enemies and weapons on my list that I just simply ran out of time to implement. Even as I was building it I kept coming up with ideas for whacky magical artifacts that would make the gameplay more interesting.
Thanks again for your thoughts on the game :)