I've been so busy trying to get stuff done on the game that I haven't had time to write about it! There's just a couple days remaining so I'm trying to tie up the loose ends and get the most vital stuff in. Recently I've...
- Added new music for the start menu and the level
- Added in an options menu where you can set the volume levels for music and sound effects
- Reworked the level design to make it so you have to get and use the platform star in order to pass the level
- Added the first half of a "how to play" screen
I wanted a more elegant solution to teach the player how to play, but given the time I have left I'm going to have to settle on a "how to play" screen that gives players basic instructions.
Here's how some of the above things are looking:
The only things left on my "must do by Friday" list are...
- Finish implementing the "how to play" screen
- Add a "game over/thanks for playing" message at the end, when you leave through the door
Oh, and I need to figure out how to export the project from Unreal so people can actually install/play it on their machines!