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Thank you.

On the point of the warning, it was originally intended to go with a sound que in order to alert the player. However, as im new to unity, I had a lot of trouble figuring out how to add the sounds into the game. If given more time for this I would definitely add the sound que as intended. In the code itself you can even find the sound folder with the sounds already in there, just unused for now.

On the side of turning, that is a small timing issue on the codes end, though that should be an easy fix. If there is a way to replace the version of the game uploaded, this will be fixed soon.

With how often he turns is also determined by a random number generator, so that he is difficult to predict.

Thank you for your feedback