Sorry it took so long before I started playing. With how busy I am this month (unfortunately) I kind of prioritized playing the browser games -- and even then I have not finished playing all of them.
My first impression was that the intro could certainly be transformed into a horror game XD
I must say... this is very well done! A lot of effort was clearly put into it. Simply love the creativity of the concept; first person shooter magical girl game; and the magical girl is in the form of like sci-fi-ish futuristic soldier -- that's rad!!
The UI is pretty polished too, and I love it.
There are several feedbacks that I want to give here.
I know art is not your strong point so I'm not going to grill you there; but the dialogue box... it certainly needs a lot of improvement... it's painful to read the dialogues ;_;
Next time do make the texts larger and maybe decorate it more so that it's more appealing to read if I may give a suggestion. Simple black text on a gray background is kind of... very unappealing to read at least for me.
Then the enemies -- the shades. The tiny guys... I think starting mooks shouldn't be... that strong? It's kind of weird when even the tiniest enemies are that strong -- or are you aiming to give this sensation that the player is very weak compared to the enemies?
And then... the attacks. Correct me if I'm wrong here, but for some reasons the regular machine gun/pistol attacks have got bullets but the magic attacks are infinite? I think it should be the other way around. I found myself just abusing the spells, especially the second spell XD
Last but not least: This game seems like it has got a lot of contents. It's not bad, but for game jam purposes, my suggestion is to aim for quality over quantity. Rather than making a very long game, you should aim for making a short but very polished game.
That's all. Very good work! Thank you for participating!!