Thanks! Just updated to v1.3 and posted some notes on this in the Dev Log. Check that out and hopefully it will answer this question.
okay, so... correct me if I'm wrong, but it means that you don't have to turn the "frontend" of your ship to attack the other in the line-of-sight.
That's fine.
Correct. So "Facing" is assumed to gain LOS rather than a core mechanic.