-It’s quite hard but fun -Maybe add an instant boost that consumes 30 energy or so? Maybe a speedometer too -I feel the loss of control when your ship goes too fast in the other direction to be frustrating, on the other hand successfully using the force of the orbit to propel onto other stars is pretty satisfying -it’s pretty hard -didn’t encounter any glitches
That makes sense. I am adding a few things to the post-jam version while also making the overall gameplay more forgiving.
I had to scrub the instant-boost mechanic, and the trail effect which was responsive to the ship's speed since I could not polish them enough for the jam. I decided to leave them for post-jam.
Thanks a lot for your input.