It’s Unity 2022.3
ViriusLevan
Creator of
Recent community posts
Very cute looking game with some nice music to boot. Difficulty is a bit easy but that’s probably due to having attack and what’s essentially a shield on the same move. Kinda expected to die when that final boss obscured vision, but dude was more stationary than I expected (I think having him move more frequently in the dark would make him way harder).
You can actually get yourself “stuck” if you don’t press l/r at the fork in the road (even if you’re in the “right” path), also if you continue this (press l/r) after that happens, you can actually get “left behind” and have the new road despawn before your dude finishes walking over to the next part lol
love how you change up the music as you get closer to the robber
-Unless the unit code typing is part of some mechanic you’re adding in the future i think you should just add normal unit build buttons. -You should spawn an effect or object animation that indicates where i clicked so as to give more feedback to the player -The factories can get moved slightly by the tanks, is that intentional? -When i click on an enemy unit after selecting my own, they can just move to the unit instead of attacking it even if they are well within range
Sorry that my feedback is mostly about bugs or what’s lacking, but i hope you don’t take it the wrong way
-It’s quite hard but fun -Maybe add an instant boost that consumes 30 energy or so? Maybe a speedometer too -I feel the loss of control when your ship goes too fast in the other direction to be frustrating, on the other hand successfully using the force of the orbit to propel onto other stars is pretty satisfying -it’s pretty hard -didn’t encounter any glitches