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(1 edit)

Sorry for the wait. It took some time to separate it from the rest of the tweaks.

https://mega.nz/file/BrokUDDB#YxG_-uaJefygOl_byngin1wNq_py1q2ivEKXp8l90cg

Edit: you can find what I changed by searching " FF"

they will look like these:

/*line of code I tweaked*/ # FF
# FF start
/*Block of code I tweaked*/
# FF end

Cheers,

FF

(1 edit)

Hi, ferventfanatic.  I'm going to play with this a bit.  Do you mind if I include it in my patched version of Aric's Mod possibly after tweaking it further?  I will certainly credit you if I do.

Sure, by all means please try it out. I was hoping someone could find a more elegant way of doing it.

Well, I really can't claim to be the elegance guy.  I was thinking of maybe making it optional and to weave it into and/or balance it with another attempt I've been working on to try to make it so players have to choose between adventuring and other options each turn/gameday in order to have more days/playthrough for micromanagers like me who Can't Not go adventuring every turn as is habitually.  Also, I just think it's a really cool idea and I'm excited you got it to work.