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Seconding this bug, but in the updated version. The original still works fine for me but I get black screens in both windowed and fullscreen modes in 0.11. I can hear the game's audio, so I'm assuming that the game is working but the graphics are not displaying properly for some reason. Maybe the start of game fade in from black that was there in the original is not playing?

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HEYY~ updated to 0.1.2 and with it i made an attempt to fix this issue! lemme kno if it works for u

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I'm afraid that it still looks the same for me. I've tried different types of compatibility modes and settings to no real effect, I don't think there's much I can do on my end.

No Bones Jones which I'm guessing runs on the same engine gives me a GL_INVALID_VALUE error, but otherwise works fine. 

The black screen noises that the updated version makes are different from anything heard in the opening and initial gameplay from the original, so it's possible that it's starting from the wrong scene.

It could also be related to the way the game window works. It used to force a screen resolution change in a way that the new version doesn't seem to do.

0.1.3 still has the same issue. Is there any additional info I can give you that might help diagnose the bug?

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so I was working on this issue a bit with someone else and i think it has something to do with the shaders failing to compile. getting the exact information might require a more stepped version of the debug executable. if u want u can dm me on discord and i can try to diagnose it with you (there should be a link on the cliad page). WOULD BE ETERNALLY GRATEFUL