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I really like it! I love the art style, the mechanics are interesting, and with a little more fleshing out and polish I think this would be great!

Just a few things that you may want to consider going forward:

  • The deaths are a bit, sudden. You get hit, everything stops, then you restart. I honestly thought it had crashed the first time I died (I was hit from behind). Also dying from one shot is a bit harsh. Perhaps have the player able to withstand only 2 shots, with something on the HUD to indicate where the hit came from, allowing the player to adjust and respond to a hit from behind. 
  • The text on the screen (primarily objectives) can be a little bit hard to read over the neon in the level. Not a major issue, just thought it was worth dressing :)

Obviously this was for a game jam, and I think you did a good job with the project in that month, and the little gripes I had with it are understandable, but I thought you'd like to hear about them for your future projects :)

Keep it up man! Looking forward to your next release!

(+1)
Thanks! :)
  • Hit once? On your arm you have three cylinders. Each one gets removed every hit so you should have 3 hits before death unless you fall of the stage. Unless I uploaded the wrong build =o 

  • Yeah haha, that was added in within the last hour minutes haha.

Thanks for all of the feedback!! I'm going to double check the build to make sure it's the latest one.