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Hi! I'm French but live in Canada, and I've wanted to try Adventuron for some time now, so this jam is the perfect occasion! (Although to be totally honest, that sweet Raspberry Pi helped convincing me! :p)

My game won't be strictly speaking Christmas-themed since it's about saving a Winter Solstice celebration, but I hope it'll contain enough "Christmas spirit" to qualify. :)

I'm almost finished coding it. So far my opinion on Adventuron is mixed, there are things I like and others I like less, but globally it's quite pleasant to use. (I'm more an Inform 7 person myself, so I'm likely a little biased.)

The hard part will be the graphics (I'm not an artist), and I'm still thinking about what I will do.

Anyway. I'm looking forward to playing the other entries!

Hello,

It's good to have you in the jam, and GREAT that the sweet Raspberry Pi (400) tempted you in - as was surely the intention :-)

I agree that Adventuron is not entirely friction free - there are many rough edges, and for pure text games, it's a lot less powerful due to its database-centric design. The editor too has its quirks.

If you can express your issues then that would be wonderful, in order to help with future development and future priorities. A lot of the existing problems are known, but it still helps to prioritise if I can hear what specifically troubles you the most.

The graphic design part is tricky, and it's good that you have time to work on it. Don't forget also to choose an appropriate font, see the documentation for a table of fonts designed by Damien Guard, and how to add them to your game, or choose any ttf font you  like for your game.

Anyway, great to have you on board, and good-luck !

Chris

Thanks for the tips and the welcome!

As for the things I don't really like about Adventuron, I'll try to write them down and pass it to you, but not now, and not here; let's keep this place for presentations!

And in fact, while I was skeptical at first, Adventuron is surprisingly pleasant to use! And in some ways, it's refreshing not to have a big complex system like in Inform. (Even if Inform still has the first place in my heart at the moment. Sorry. ^^)

Huzzah! Someone else from Canada! ^_^

Well, I'm still French. ^^ And likely not in the same place in Canada. But hey, if that's make you happy, then I'll be happy too!

Yay, two people from Canada! :)

Ha ha! Of course I'm happy! If anything, there's a good chance we're close to each other in time zone. 

( My normal circles of interaction tend to be international, especially with COVID. :D )

I chose Adventuron as well because of how easy it was to insert graphics and export as an html ( as opposed to Inform ).