Hey guys, Todd Howard here. This is just an early version of my game so there will be a lot more content to come. I'd like to ask you a few questions:
1. Is the protagonist consistent/acts in line with your perception of him?
2. Are there any choices that you would've wanted to make but that were not options?
3. How is the pacing? Obviously this is but a small slice in the overall story, but how is the rate of progression?
Viewing post in Dorian Gray Twine Final comments
hi todd
The protagonist acts the way I would expect Dorian Gray to act! You're doing a good job of capturing his tone in an approachable way. As for choices, I felt that I had a BUNCH of options and agency in the first conversation, but relatively fewer in the following ones — this obviously ties into pacing. I found it a bit inconsistent, and I'd like to spend either less time on the initial conversation or more time in subsequent ones.
-jess
I think the protagonist's consistency is largely up to the player's decisions, which is good if that's what you're going for. I've never read the book, but I am familiar with Oscar Wilde's writing, and I can see his voice in this game, especially with your dialogue. As far as choices go, I felt like my options were pretty good, honestly. And the pacing was just a little bit on the slow side, like I was staying on the same subject (i.e. what clothes to wear at the beginning) for longer than I'd like. Otherwise, the dialogue & narration flows nicely!