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(+1)

Really good work on the post proccessing VFX, the style is great too and you can tell there was good concepting that went into it. Air movement with characters (jumping) felt a little too speedy, and there were some collision issues in certain spots but otherwise really good outcome for a 3D game under the time constraints

(+1)

Thanks man, we appreciate it! We were all pretty happy with the post processing VFX, Conor did a really good job on that and the concept art that Ben and Charlotte put together was definitely a huge help. I think had this been a four day game jam, I could have really ironed out any of the issues in the level to do with polish and whatnot and we could probably have finished the model animations we had planned but overall, I'm pretty happy with the final product