Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(1 edit)

I've started before the jam's beginning. I was reading the documentation and the tutorial, and then I had an idea and preferred starting right away instead of waiting.

I said in the "introduce yourself" topic that I had almost finished the coding, but finally I needed to add a puzzle and I still have no idea for it, so the pace slowed down. (Also, I haven't done anything in the past couple days, for diverse reasons.)

Trying to force myself now. After all, they'll be the graphics to make, too.

Good luck!

Once you know how many graphics you need, you can can choose a style that makes it possible to draw them before the deadline.

Yeah, I think I’ll stay simple.

I spent the last few days testing various styles and searching a palette on the internet.

I’ve settled to a resolution of 40 * 12 px. I first tried the smallest resolution suggested by the rules, 80 * 24, but it was too many pixels for me so I divided the dimensions by two! :p

40 x 12 is a fun resolution. Over here! used a 40 x 12 and it worked well.

Over Here! used a resolution of 32 x 10 pixels.

Trailblazer.

I think I’m done coding-wise (in fact I’m done since a few days). I’m not overly satisfied with the game I’ve made, but I’m still happy I made something! :)

If I have time I may add a tutorial, but for now you can type HELP to get generic help and HINT at any point in the game to get a specific hint.

Now to the graphics!