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The risk/reward system of being too powerful for the village your defending is a really interesting one and it did make me play more carefully - I do think it could've been better balanced as I don't think I was ever in danger of losing faith (its a gamejam so who actually balances though). Parts of the map looked very good - particularly the fountain, although I think the lighting for much of it could've been improved. The combat was fun and precise and worked well. Congrats on the game!

Thanks man! Could definitely of done a better job with lighting, something to for me to bare in mind next time XD