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Hello.

What I like:

The music ( 2nd game in a row with awesome music, WOW )

The idea of the game. Making enemies shoot themselves is very fun.

The "juiciness" ( or juicyness, I'm not sure )

The SFX of when enemies are killed.

The effect enemies have when they spawn.  So cool...

Suggestions

Make it so that when a "turret" spawns they have one animation and normal enemies have another animation.

Limit the number of turrets that can exist to 4. I got to 6/7 turrets once and although, yes turrets will kill themselves really fast, it can create impossible/very difficult situations to the player.

Lower the volume of the SFX when enemies are killed. When I got to 2500 or so points a bunch of enemies died and it was super loud, so maybe you could make it less loud?

Points should stop counting when the player dies.

Highscore:

Is this a good highscore? ( 3550 ) 

Conclusion:

Overall great game.

(+1)

Thanks for the feedback! And yes... That is a very good highscore! I'll add the scoring points after death to known bugs cause that is not supposed to happen.

Glad to know this is a good high-score. Thanks for replying.

(+1)

No problem!