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Thanks glad that you like it ^^ wanted to go as NES authentic as i could both for visuals and music.

Yep fireballs are indeed op i should have capped the firerate to compensate and prevent spam, i would have liked to have ennemies react to being shot, but i'm still a bit of a noob so i had no idea on how i could have them get the location of the projectile's origin without it being in the range of their spotting area :/