Very charming foundation of a game. I enjoyed the sensations of being in this workshop. Could really use a moment-to-moment gameplay loop and/or a longer metagame with twists and turns to keep the player engaged. But definitely very solid at what it is.
A lot of character in this one. Love the art style and the flavor text on the ingredients.
Clicking on the cauldron to advance brewing was a good way to add physicality. Would be great to have some sort of minigame there instead, if time had permitted.
I can squint and see where this would be going in order to keep attention longer. If there were requests, or market fluctuations, or hints to unlock unique/interesting recipes, I'd be more compelled to keep going. As it was, I got a decent idea in my head of how the recipes work, and then sort of ran out of steam on wanting to fill in the recipe book.