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Thanks so much for leaving such a detailed comment and such kind feedback!!! The whole team really appreciates it!! <3

There were def a lot more moment-to-moment mechanics and quality of life improvements we would've liked to add if we'd had more time! We wanted to make the game more clicker-esque, so the crafting speed increase was a shop item you could buy and upgrade, you could have an upgrade to auto-stir, etc, and we even considered an ingredient harvesting system at some point! Unfortunately we had to cut a lot of those features because of the time limitation, but we would love to come back to the game some time and add heavier clicker mechanics in a future v2 maybe!! It's great to hear that those are things that the game could benefit from!

(+1)

Nice. Yeah I figured the time constraints were a factor. :-)

Great job by the whole team!