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(+1)

I think you have a really solid base here! Attacking does feel unresponsive at times, and I wasn't actually able to use WASD to move (on the Linux version at least). But there's definitely something strong to build off of here, and the pixel art and music were nice as well.

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Hm, that's weird. I went with the normal input map which I thought supported them. I'll double check because now I'm not sure - thanks for pointing it out, and for the feedback!

Well, you're right - my bad totally. For some reason I thought they were part of the input map by default, meaning WASD keys are, but they actually are not, so that was silly of me. I will fix that when I release this for real.