Thank you! We were concerned there weren't enough sound effects so I'm glad to hear you liked that aspect.
Technical Incompetence
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Hard to give feedback on an online-only game without any players. Regardless of if the server is up or not like your other comments said, I think there's just not going to be enough people seeing this at the same time to connect a match. Sorry I can't say more, but there's not really much else to say without being able to play it!
Sadly I couldn't get this running in Wine on Linux, so I won't be able to rate it properly. But I did catch this on a Twitch stream last night, and it looked amazing! Shooting enemies to turn them into platforms is such an innovative concept, and it seemed to be explored really well in the game. I would have liked to see more variety in weapons or enemy types, but again, I haven't played it myself, so maybe more stuff gets introduced in parts of the game I didn't see get streamed. Overall though, nice job!
I liked this a lot, though I did glitch into a wall at one point and get stuck! It didn't affect my rating - bugs will be bugs. :)
The presentation is what really shines here. I love the story, art, and music, though the gameplay could use some refinement. There isn't much depth to just sticking out your sword and running into an enemy, though I did like the variety of enemies on display. The fast walking speed was nice, but it meant I could basically run past most enemies without fear. Overall though, I could tell a lot of heart was put into this one. Nice job!
Would love to see you play ours! It's a pretty short physics-based glider. Try and shoot for the moon! https://itch.io/jam/game-off-2020/rate/837104
Would love to get your thoughts on ours! It's a pretty short physics-based glider. Try and shoot for the moon! https://itch.io/jam/game-off-2020/rate/837104
I wish we could take credit for the music but it all came from https://freepd.com/. And our next step if we keep working on it is definitely to give it a little more game. Thanks for playing!