Beautiful game, cool mechanic with moon being your ammo, and really nice chill music. I think the whole game could be sped up like 50% i.e. first level is long, jump is floaty, enemies take too long to die. But really one of the more polished examples out here. I'm amazed you guys pulled this off in a month.
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Thank you so much for taking the time to comment and play our game! A lot of people have mentioned pacing issues, especially at the beginning of the game. When the next version of MonMon is released to the world, it will for sure have faster paced gameplay, especially early on. Thank you for the kind words also! It was quite the month!