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Thanks for the compliment! Your game in the two-word jam was amazing.

I think I've got my opening down. I cut out several lines of waffle about prior events that I realised didn't impact the main story at all, and changed the introduction of a major character into a new area and puzzle at the start of the game. Now I'm down to 4 short paragraphs, most of which is a conversation.

Thanks. Of the four Adventuron games I've published so far, I think 'Igor's Quest' is my favourite - despite the lack of graphics.  It was fun to make and I learnt a lot about Adventuron. For the current game, I'm learning a lot more about multi-word input and Adventuron's various quirks in this regard. It all adds to the challenge.