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Sadly I couldn't get this running in Wine on Linux, so I won't be able to rate it properly. But I did catch this on a Twitch stream last night, and it looked amazing! Shooting enemies to turn them into platforms is such an innovative concept, and it seemed to be explored really well in the game. I would have liked to see more variety in weapons or enemy types, but again, I haven't played it myself, so maybe more stuff gets introduced in parts of the game I didn't see get streamed. Overall though, nice job!

Thanks!  Yes, we really wanted to thoroughly explore our core mechanic with a huge level, but maybe we can explore new mechanics and a Linux build in the future!  Thanks for the feedback, glad you still got to see it :D