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I thought about making a pinball game with godot as well. Glad to see its possible.

I think the ball is respawning for a frame before it disappears again.
I looked at the code. I think you can't reset the ball in a single frame, but maybe set it to static in one frame and switch to rigid in the next frame.

I hope you continue working on this game.

About the pck-File. You can enable in the export settings that it will be included in the executable.

Another Godot dev here:
As far as I know, the pkc file has to be external. It is frustrating.

Atleast for windows and linux you can enable "embed pck" in the export settings.

Oh that's great to know. Thanks!