Thank you so much for playing and for leaving such a thoughtful response! It's heartwarming to know that so many features of the game were noticed and appreciated. When we were playtesting, our artist and music producer agreed that the movement was a bit floaty. I decided to keep it like that because it felt good to me, but I neglected to consider the new player experience to the game. In the future, we're for sure going to make MonMon's physics/movement a lot more precise and streamlined. Once again, thank you!