I really love how deep and consistent you went with your theme and aesthetic. Everything comes together really nicely and looks beautiful. Even little details like the lightning getting softer as you use up the moon energy and it starts to crescent really adds a lot. Some cute and funny dialogue and characters as well. If you decide to do more dev past the jam, it'd be great if you worked on the physics a little bit... the character is a bit floaty and slow which makes the platforming difficult at times. Awesome job overall, I really liked this.
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Thank you so much for playing and for leaving such a thoughtful response! It's heartwarming to know that so many features of the game were noticed and appreciated. When we were playtesting, our artist and music producer agreed that the movement was a bit floaty. I decided to keep it like that because it felt good to me, but I neglected to consider the new player experience to the game. In the future, we're for sure going to make MonMon's physics/movement a lot more precise and streamlined. Once again, thank you!