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I'm still not satisfied with the difficulty curve myself and I'm planning to add 24 levels after the voting period to assess it.

I only put 8 levels in the game jam version because I know that everyone has a lot of playing to do and I didn't want to steal too much time :-)
But I have ideas about new levels with dual black holes and new shooting mechanics (dual shooting, propelling) to spice it up and add some more problem solving depth.

(+1)

Sounds awesome! Would be happy to help playtest new levels if you need more eyes on them. :)