Howdy,
Are there any logs that you can provide so we can address this in a future build?
Let us know - Thanks,
I wasn't able to find much--there's only so much debugging you can do with a .bin file--but I did find something.
The first problem was the format of the filename. "Nightmare.x86_64" is a ".x86_64" file, which doesn't exist. When I renamed it to "Nightmare_x86_64(.bin)" I got this:
"no boot config - using default values
(Filename: Line: 474)"
On another note, both "LinuxPlayer_s.debug" and renamed "LinuxPlayer_s_debug" give the same error message:
"bash: ./LinuxPlayer_s.debug: cannot execute binary file: Exec format error"
Hey Gzal,
A user submitted an issue with the Linux build that is very similar to what you sent over but ended up resolving the issue on their own.
I am getting back into contact with them now to see if they can provide a write up on how they got the game to launch.
However, I am unsure if they are using the same distro of Linux that you are running.
Thanks,