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(+1)

I wasn't able to find much--there's only so much debugging you can do with a .bin file--but I did find something.

The first problem was the format of the filename. "Nightmare.x86_64" is a ".x86_64" file, which doesn't exist. When I renamed it to "Nightmare_x86_64(.bin)" I got this:


"no boot config - using default values

(Filename: Line: 474)"

On another note, both "LinuxPlayer_s.debug" and renamed "LinuxPlayer_s_debug" give the same error message:

"bash: ./LinuxPlayer_s.debug: cannot execute binary file: Exec format error"

Hey Gzal,

A user submitted an issue with the Linux build that is very similar to what you sent over but ended up resolving the issue on their own.

I am getting back into contact with them now to see if they can provide a write up on how they got the game to launch.

However, I am unsure if they are using the same distro of Linux that you are running.

Thanks,

Hey Gzal,

Can you please send us the specs of your PC and distro you are running?

We are not cutting a new build for a while, but we will be sure to put it into the release testing schedule.

Thanks,