The idea of an orbital tower defense is great, but I think the click areas are a bit misplaced and cause problems to react on time, specially when moving at a fast pace around the earth. Good job anyway!
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Yeah that definitely seems like something I need to change, going to try splitting the orbit into "arcs", so you can click on that whole region to determine what should go there, rather than a tiny circle... Think I just got used to clicking on the dots during development, so didn't give it any thought.
Many thanks for the feedback :)