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kevshep

16
Posts
5
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A member registered Jun 06, 2020 · View creator page →

Creator of

Recent community posts

I laughed when the first time I tried it the slime sprinted off, immediate failure haha :) Nice idea!

Liking the interpretation of the theme haha. Nice amount of stuff implemented for just 3ish hours of work as well!

As a diabetic I have mixed feelings about this haha, nice idea and implementation of it :)

Really nice graphics, I like that it randomises the layout too so I couldn't just learn where everything was :)

Yeah that definitely seems like something I need to change, going to try splitting the orbit into "arcs", so you can click on that whole region to determine what should go there, rather than a tiny circle... Think I just got used to clicking on the dots during development, so didn't give it any thought. 

Many thanks for the feedback :)

Ah, sorry about that, I think its one of those things I got so used to while I was making the game that I never stopped to think about. Sorry it stopped you being able to play the game much, but it's useful feedback for me, thanks :)

Love the idea, well executed! Made it so much harder for myself, I thought the key was timing the gush rush so you'd combo bounces off slimes... Didn't realise until the "you win" bit that you could jump XD

Very cute, it's impressive how expressive the characters are given the low resolution :) nice work!

Love how it looks, really awesome stuff!

Thanks muchly :) Nah, sadly no sfx/music, its an area I don't feel particularly capable in, so I postpone adding it to work on other areas... Then it doesn't get done before the gamejam deadline haha.

Haha thanks :) I mean the images at their natural resolution don't look so hot, the downscaling helped mask a lot of their faults though :)  

My score improved a bit when I realised the letter related to the ingredient, embarrassed how long it took me to realise that haha, but still not high enough to share... It's a cute game, nice work :)

Nice interpretation of the theme :) Nice work, though it got pretty crowded in the cage when we both got locked in there :O

Just wanted to say, that's some awesome work, love the idea!

Glad you think so :) thanks for the idea, yeah it could definitely do with some streamlining and better user feedback when doing the actions.