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The great pixel art, music and the smooth control create a really nice Space atmosphere. I think the damage system is very innovative for this type of game. I also like the screen dimming when getting hits.

Looking forward to see future iterations. Well done!

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Thank you very much! Yes, the damage system of the ship's subsystems was one of the core-mechanics that we wanted to test and figure out how to better balance it. There were other ideas, but we didn't have time to implement everything on time.