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I think there probably needs to be more direction on how to play this. I eventually figured it out, but it took a while. The graphics were nice and the music is catchy. I thought the level was a bit too big and empty and there were too few enemies. When you get all the gifts and a million people come charging in, I think that's more like what it should have been from the start. Good effort though!

Thanks for giving it a try!

This was my first stint in a game jam working with a team so it was hard for me to manage the game design with so many visions for what we wanted. I will work to improve the general approach we take as a team moving forward.