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Thank you! and thanks for playing :)

I had so many ideas for this but could only fit in so much in time. Rogue-like stuff was definitely on my radar, but figuring that system out would've added a bunch of time for sure.

The homing missiles were completely unintentional, I missed that bug. But hey, free rogue-like bonus I guess ;)

I had a bunch of thoughts for difficulty, but also cut corners there for time. More boss attacks, altering the asteroid spawning algorithm a bit, etc.

Maybe I will go back and add more. Had a blast making it