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(1 edit) (+1)

Simple, but fully playable. (You can set off the flag "Rotate object" in "Path find" behaviour in the Construct3 if you want to set off rotation of walking kids ;))

(+1)

Thank you! And I'm aware, I had some trouble getting pathfinding to work, and we were running out of time, so they just have the bullet behaviour, and line of sight, so they rotate towards the player, and are always moving towards you. When I get a chance, I'll try to switch it to pathfinding again and see what the problem was. Thanks for trying to help though!