Thank you! The plan was to make things more interactable, with more sounds and animations, but we just ran out of time. We plan on expanding it a little, post jam. I've already made the movement much more responsive which I'll update once voting ends!
ASaunders
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A member registered Dec 23, 2018 · View creator page →
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You keep running into the same person everywhere you go! Small world, eh?
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Craft presents, then De-Dwarf them, by dismantling them down to their natural form.
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Give the waves of naughty kids presents, before they pelt you with snowballs!
Action
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Basic tower defence game, Send your imps to stop the adventurers stealing your gold!
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Serve customers your magical coffee to stop the universe collapsing.
Platformer
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Hey, thanks! I get where you're coming from, and in a full game the levels would scale like that for sure, but in this I don't consider level 3 much of a level, more just a way to end the game, revealing who the person is. Level two was very rushed, and the person would be hidden better in a full game, or there would be other things to find before they show up, but that one could have been before the city I guess. The city level is really the main level here, and is closer to what other levels would look like in a full game.