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I'm really impressed with how you implemented the rounds/levels. Not only is it a good tracker of how well the player is doing, but also is just a cool concept to include in a game like this. There are other ways to track player progress, such as a timer or a counter, but this is something we haven't worked with, so it's really cool to see something like this working like it does. The concept itself is very unique and refreshing. You would benefit from altering the speed of each of the COVIDS(?) and adding a little more feedback from the gun. A simple particle effect would go a long way. Being able to work the prompt this way is really impressive, and I think you did it really well. Overall this game is fun. The map is well designed and adds to the atmosphere, as do the fog and the flashlight. I feel like there's a lot of potential in this!