A few things we think could be improved:
- The enemies have very high poly counts, causing a lot of lag when looking at them on lower end systems.
- The lack of textures or color on the turrets, floor and wall.
- The super high fire rate, we suggest decreasing the enemies health, that would allow you to lower the fire rate.
Everything else was great, the models are pretty good, the goal was quite clear and understandable.
Keep up the good work!
- The E. server development team.