Awesome feedback man!
- I thought about getting rid of this feature, but I decided against it because you can pretty reflexively hit enter to spawn, and then you get rid of the possibility of misclicks.
- Yeah, I need a tutorial badly but ran out of time haha :(
- I think I'll either make this an option or just make it the default because it is a good idea. The only reason I didn't do this was that I was worried players might accidentally click something and not know how to unhide the tabs, but a tutorial would clear this up.
- This definitely feels like you have to go back and forth too much as it is haha. The reason I did it like this was just because it was easier to program this way. What you said is actually what I intended to do in the beginning.
- I'm still on the fence (pun) about adding walls/barricades because I wanted players to really feel like they weren't safe, and also that they needed to use the ordnance from the cannon. I think once I tune up the difficulty curve, there should be less need for barriers, but we'll see.
And love to hear that you actually had some fun playing! I spent more time than I intended playing your game too haha.