its a really good start, liked the combat
interacting with things wouldn't work most of the time, feels like i might be missing out on stuff
the office room seemed a bit too hard
Thanks for your feedback. I'm glad you liked the combat.
Yes, sadly I didn't have time to actually say what those "interacting spots" do. At first I should have focused on making the player unterstanding the game and its mechanics before doing other stuff.
I have also already heard that the office room is a bit too hard. Seemed not difficult for me at development but there is always a great difference between the developer playing its own game and another player playing a new game. Next time I will try to let it someone test if there is any time over.