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MrDonJohn

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A member registered Jul 03, 2018 · View creator page →

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Great thanks for your feedback! Yes, I thought the same at the end. Something like a tutorial level would fit I think :)

Thank you very much for your feedback. Happy to hear you liked the graphics and game feel of the main character due this was my main focus where I wanted to progess at this jam. Yeah, sadly I didn't have anymore time to actually say what those "interacting spots" would do if you interact or what for requirements have to be met to get them work. For example there is a generator which needs to be filled up with some fuel you have to find. When this is done the elevators will work and you can go to the boss.

Thanks for your feedback. I'm glad you liked the combat.

Yes, sadly I didn't have time to actually say what those "interacting spots" do. At first I should have focused on making the player unterstanding the game and its mechanics before doing other stuff. 

I have also already heard that the office room is a bit too hard. Seemed not difficult for me at development but there is always a great difference between the developer playing its own game and another player playing a new game. Next time I will try to let it someone test if there is any time over.

Thank you very much for your feedback. Yes there are many things that aren't supposed to be the way they got in the end. I ran out of time because I started 1 or 2 weeks late and I put a bit to much time into animations.

Yeah I didn't have anymore time to actually say what those different "interacting spots" do or which requirements have to be met to get them work. For example you need to find a can of fuel and than fill up a generator. After you  have done that the elevators will work. Next time I will at first make sure that the game and all its mechanics can be understand before diving further into other stuff.

Very cool game. First of all I liked the difficulty very well. It's not unfair but there is definitely a challenge to overcome :)

At next I have to say you had very cool ideas for the rooms and the different enemy types. Also for the graphics. Everything looked very cool. The soundtrack had a nice vibe.

There is only one thing that I didn't liked and that where the controls on keyboard. It was quite difficult to press X for attacking and D for moving. Got a bit tricky. 

The only sad thing is that I haven't got any further than the room with those two electric things (I think it's the room on the second gif). I made it up to the platform but couldn't get pass the barrier because there were no enemies to defeat. So I walked back to the room with the boss like enemy but I was also stuck there. Maybe I missed something.

In the end I can say this is a very cool game with cool enemy and room designs, nice graphics, a nice soundtrack and a well chosen difficulty. Maybe not quite a metroidvania? But as I said I sadly haven't played it through so maybe I missed a lot.

Keep it up!

Thanks a lot for your feedback and playing the game. It's true, the jump controls are indeed very rigid, I wanted it that way so that you have very precise control over the player.  But yeah, you have to be very patient at the beginning.

That's also true. I wanted to make a little tutorial stage and probably I could manage to do that in the last two hours, but unfortunately I was super done and so I called it a day.  On top of that I totally forgot to explain in the description how to use the switches, but I edited it now.

Cool Game!

Thank you. I had more sprites I wanted to use but due to some not working mechanics they're not in the game. I'm happy to hear that the game was not too easy :)

Thanks for your feedback. I will look into the combat system :)

Aight, thanks :)

So I won't get done what I wanted to the official end of the jam but you said late entries until 24 after submission date are allowed. Will there be the option to submit the game on this page until the 24 hours are over or do I have to submit the game on another way? Just want to make this sure because I don't want that all the work was for nothing.

Aight, thanks for the quick answer!

Sorry for posting this question twice. Wasn't aware how the posting and replying system works. It's not that difficult at the end...

So are blood sprays when hit or blood stains on the floor allowed? No gore just blood particles flying around and the enemy disappears with leaving a stain of blood on the floor. Sorry, maybe my question is dumb but here in Germany we have a different ratings system so I don't know exactly if or how much blood is allowed at PG13. It's 2D if that makes a difference.

So are blood sprays when hit or blood stains on the floor allowed? Sorry, maybe my question is dumb but here in Germany we have a different ratings system so I don't know exactly if or how much blood is allowed at PG13.