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(+1)

I like the idea of forcing the player to hurry and take risks to earn gems=time. Fits the theme ^_^

 However, the player moves way too fast to land those jumps. 

 Add a drop shadow.

(+1)

Thank you for taking the time to play it and to write feedback.

I'll try to add a drop shadow in a improved version and maybe I'll adjust the walking speed to make it a better game.