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Got to 156 and my only 2 bits of critical feedback really are the title screen is a bit lacking and the games difficulty doesn't increase maybe a scrinking wall could have added just a little more interest to the game to keep it fresh, count clicks not seconds and have some sort of egg splat when it hits the ground. Cool premise would be good to see it developed further :)

There is a difficulty variable in the game that I just had trouble implementing, it was either too easy, or too odd feeling. After the jam, I may add a better difficulty system.