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(+1)

Woah! Thanks so much for the feedback, really helps a small developer like me :)

Ah yea the final stage was actually meant to always show a bad ending. I purposely put the next button even in the losing scenes ;)

So at the start I introduced that the ending will be rigid as the future is hard to change. The first two had a way to be beaten but thats because I felt bad hehe :P

I also realised I could have explained the minigames a little better as the wildfires level isn't supposed to be too confusing. I'm not very good at level design, I'll try to learn to balance the game a little more :D

I'll work on the music! My music theory and stuff is trash so I only managed to make the looping music.

Anyways, thanks for trying my game out!