Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+2)

Thanks for the feedback :) yes depth can be hard to simulate in 2D - shadow is a great idea, will have to think on how to give a RigidBody2D a convincing shadow in pseudo3D.

We'd love to see you get on the leaderboard!